Writing

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Feb 7, 2012

Re-thinking the UI Design of… Chutes & Ladders?

Chutes & Ladders is made for preschoolers – but is unplayable by them! A proposed redesign to provide secondary navigation cues for a better experience.

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Apr 27, 2011

Proximity in Design: Why I Can’t Use My Car’s A/C

My first article on smashingmag, how proximity in interface design affects understanding.

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Dec 17, 2010

Make Your Website Mobile Friendly in One Night

With CSS3 media queries, we can create a single website that looks great on any size screen. Learn how I made my site mobile friendly in one night!

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Dec 16, 2010

View a Moose? Win a Pin!

A game idea for our clients bound for Alaska next summer. Each time they have a unique Alaskan experience, they win a pin!

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Dec 7, 2010

Client Wars: Learn Where the Line Is

As a designer, be confident in your decisions. Challenge your client. But learn where his/her line is, and don’t cross it!

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Dec 6, 2010

Client Wars: Admit Defeat

Sometimes the client is actually right. Learn how to turn defeat into an opportunity to strengthen client trust.

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Dec 3, 2010

Client Wars: Forget What You Like

When making design decisions, it’s helpful to talk about what’s “effective” rather than what we “like.” Learn how this can help improve your client relationships!

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Dec 2, 2010

Client Wars: Half Your Job is Educating

Half of the job of a designer is education, especially if you’re a freelancer. Learn why this is crucial to successful client relationships!

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Dec 1, 2010

Client Wars: Stop Taking It Personally

When our clients don’t like our solutions, it can feel like they don’t like us! Learn how to handle these kinds of disagreements.

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